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Version: Beta-1.13

Generator settings


Generator settings is a place, where you can customize asteroid generation.

Contents​

Biome separation​

Se3 generator consists of default generator and up to 31 biomes or structures. These are separated using jse3 hierarchy. Default generation has always ID = 0. Biomes and structures might have IDs from 1 to 31. You can add biome name in comments, but it's not necessary.

<Default generation> 0
{
<contents0>
}
<My favorite biome> 1
{
<contents1>
}
<Mysterious structure> 2
{
<contents2>
}

Construction rules​

There is a lot of variables in generator settings, so there is an array with all information.

Variable partValue partValue exampleIn defaultDescriptionNote
chancePercentage8%noSets biome appear chance.-
all_sizesAsteroid names with probability in round brackets separated with +.stone(80%) + copper(20%)yesSets asteroid type generate chances in a given biome for all sizes.Variable part can be 0 as well.
int <4;10>Asteroid names with probability in round brackets separated with +.stone(80%) + copper(20%)yesSets asteroid type generate chances in a given biome for size selected by the variable part.Overwrites all_sizes if used after that.
settingsBiome settings. More info here.[radius=50]yesCustomizes advanced generator settings.-
<Geyzer biome> 2
{
chance: 8%;
settings: [];

all_sizes: stone_geyzer(100%);
<Size>5: stone_geyzer(70%) + magnetic_geyzer(30%);
<Size>6: stone_geyzer(70%) + magnetic_geyzer(30%);
<Size>7: stone_geyzer(70%) + magnetic_geyzer(30%);
}