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Version: Beta-1.12

Gameplay

Gameplay is a place, where you can set some in-game variables.

Contents

Construction rules

Variable part is a rule name. Value part sets amount.

health_level_add: 0;
spike_damage: 10;
at_protection_health_regenerate_multiplier: 1,5;

Gameplay variables

IDNameDefaultTypeDescriptionNote
1health_level_add0floatIncreases (or decreases) default health level by this value. You can still upgrade it.-
2drill_level_add0floatIncreases (or decreases) default drill level by this value. You can still upgrade it.-
3bullet_level_add0floatIncreases (or decreases) default bullet level by this value. You can still upgrade it.Disabled
4health_regenerate_cooldown5floatWaiting time for health regeneration after receiving damage in seconds.-
5health_regenerate_multiplier2floatSpeed of health regeneration.-
6turbo_regenerate_multiplier1floatSpeed of turbo regeneration.-
7turbo_use_multiplier2floatSpeed of turbo usage.-
8crash_minimum_energy5floatMinimum crash damage speed.-
9crash_damage_multiplier1floatSize of crash damage.-
10spike_damage10intSpike and unstable matter damage.-
11vacuum_drag_multiplier1floatSize of vacuum drag.Real life effect :)
12all_speed_multiplier1floatOverall speed multiplier.-
13player_normal_speed11floatPlayer default speed.-
14player_brake_speed-7floatPlayer speed when using brake.-
15player_turbo_speed18floatPlayer speed when using turbo. Can be increased through upgrades.Only if turbo level is 0
16drill_normal_speed8floatPlayer spped when on drill extended.-
17drill_brake_speed-5floatPlayer speed when using brake and on drill extended.-
18at_protection_health_level_add2,272floatAmount, which is added to health_level_add when using protection artefact.-
19at_protection_health_regenerate_multiplier1,5floatProtection artefact multiplies health_regenerate_multiplier by this value.-
20at_impulse_power_regenerate_multiplier1floatSpeed of power regeneration when using impulse artefact.-
21at_impulse_time0,4floatImpulse time when using impulse artefact.-
22at_impulse_speed70floatImpulse speed when using impulse artefact.-
23at_illusion_power_regenerate_multiplier1floatSpeed of ether regeneration when using illusion artefact.-
24at_illusion_power_use_multiplier2floatSpeed of ether usage when using illusion artefact.-
25at_unstable_normal_avarage_time1,5floatAverage time between unstable explosions when using unstable artefact.-
26at_unstable_special_avarage_time3floatAverage time between unstable shoots when using unstable artefact.-
27at_unstable_force15floatExplosion force when using unstable artefact.-