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Version: Beta-2.0

Game translate

Game translate is a place, where names like stone are converted into numerical IDs for example 8.

Contents

Type separation

There are two types of IDs. These are separated using jse3 hierarchy:

Asteroids
{
<contents1>
}
Items_and_objects
{
<contents2>
}

Asteroids

Variable part is asteroid ID and value part is asteroid name.

Asteroids
{
1: stone;
5: grass;
13: artefact_randomizer;
<etc>
}

IDs from <16;63> are asteroid variants. You can access them by using names like asteroidA, asteroidB or asteroidC or using raw numbers. Every asteroid variant has its own ObjectsGenerate, but the DrillLoot and texture are the same.

Items and objects

Variable part is object ID and value part is object name.

Items_and_objects
{
1: stone_with_diamonds;
2: driller;
3: mega_geyzer;
8: stone;
<etc>
}