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SE3 Release 2.3b

· One min read
Kamiloso
Space Eternity creator

Hello again! It turns up version Release 2.3 was flawed by a massive memory leak. Hopefully it has been fixed in the newest update:

Bugfixes:

  • Fixed a massive memory leak caused by overwritting materials in gameObjects with new ones.

Thanks for your attention. Enjoy Space Eternity 3 and wait for more games in the future!
See you next time!

Kamiloso

SE3 Release 2.3

· 7 min read
Kamiloso
Space Eternity creator

Welcome to the official release of Space Eternity 3! Finally, after 3 years and 7 months of hard work I am ready to upload the final product. This also means, that there is no plans for future updates, unless there will be high demand on them. Anyway, here is a list of all changes in version 2.3:

New features:

  • Added new biome: Copper Facilities
  • Added shield potion, which makes you immune to all damage for 2.5s. Obtainable from copper facility treasures.
  • Added copper cogs.
  • Added small copper chimneys.
  • Added copper chimneys.
  • Added bedrock cogs.
  • Added micro bedrock chimneys.
  • Added factory asteroid, which generates on copper facilities.
  • Added treasure base, which collects treasures generated in factory.
  • Added diamond base, which boosts factory efficiency when activated with a diamond.
  • Added supreme white diode, the rarest fob in the entire game with only 0.2% drop rate from copper facility treasures.
  • Added possibility to customize Unity quality levels in settings.

SE3 Beta 2.2b

· One min read
Kamiloso
Space Eternity creator

Hello again, today I'm publishing a very small update "Beta 2.2b". Here are all changes:

  • Star brightness reduced from 3.5 to 2.5.
  • Geyzer volume reduced from 0.25 to 0.16.
  • Fixed bug, which was causing screen refreshing every time R was pressed.
  • Chat is now positioned correctly on other than 16:9 screen ratios.
  • Player on singleplayer could use items while having keep inventory enabled and not living.
  • Messages from previous server connection could execute on the next opened universe.
  • Asteroids hidden through seon still had their SC_stuck colliders active, which could prevent players from interacting with some fobs.

Additionally, I reuploaded the server to fix some bugs:

  • Drill anti-cheat could prevent players from drilling in asteroid variants other than default.
  • Bosbul colliders weren't updating when new asteroids were generating.

Thank you for your attention and see you next time! (I hope in 2.3)

SE3 Beta 2.2

· 14 min read
Kamiloso
Space Eternity creator

Hello everyone! I hope you're going well. I'm back after a very long time and I release a new major update for SE3, Beta 2.2. Although it doesn't contain a lot of new features, it's still one of the biggest updates ever. If you don't believe me, read this changelog. It won't take up... eternity:

New features:

  • added bone asteroids on cementeries
  • added background colors dependent on biome and active boss
  • added various difficulties: EASY, NORMAL, HARD, DIABOLIC + hidden: NONE, IMPOSSIBLE
    • difficulties affect damage received by everything except other players, potions and remote damage
  • added wind bullets, obtainable sometimes on geyzer biomes
  • removed coal bullets, all from previous versions will turn into wind bullets
    • wind bullets push the enemy away
    • wind bullets are faster and have a bigger range than copper bullets, but also smaller DPS
  • added copper diodes
  • added the following experimental fobs (available only through datapacks):
    • copper chimney
    • small copper chimney
    • tiger gem (not functional yet)

SE3 Beta 2.1

· 3 min read
Kamiloso
Space Eternity creator

New features

  • added dark asteroid, see it here
  • added dark cementeries as well as following objects:
    • dark stone
    • packed dark stone
    • dark tomb
    • dark treasure, loot [here]
    • lava geyzer
  • added max potions, impossible to craft, obtainable only from dark cementeries, they completely regenerate all your bars and remove effect
  • unstable artefact updated, you can access unstabling state by pressing A when having enough power
  • universes created in Beta 2.1 will be possible to update to newer versions

SE3 Beta 2.0

· 5 min read
Kamiloso
Space Eternity creator

New features

  • camera zoom out when arena active
  • bosses finished: (all bosses explained in How to play page)
    • Protector
    • Adecodron
    • Octogone
    • Starandus -> 2 new bullets (graviton and neutronium)
    • Degenerator
  • added stars
  • added fire bullet physical version (generates next to stars)
  • immortality artefact turns into gray artefact when used
  • gray artefact turns back into immortality artefact when exposed to star wind

Old feature changes

  • treasure loot updated (actual loot in How to play page)
  • treasure loot can appear in hidden slots now
  • unstable artefact description changed to: "You can't unleash its power"
  • Starandus now immune to fire bullets
  • immortality artefact removes effect
  • artefact slot is always unlocked instead of 3 backpack slots
  • effect is removed after battle end
  • impulse artefact is more orange (oranger)
  • when you exit game when you have effect, you won't get the remaining damage
  • blank potion acts like a bit weaker healing potion, but also removes effect
  • adjusted sticky bulb material (more transparent and same on player and as bullet)
  • health, turbo, and power bars reworked to be more rectangular
  • replaced time bar with always visible boss health rectangular bar and added time clock

SE3 Beta 1.15

· 5 min read
Kamiloso
Space Eternity creator
Nadwey
Launcher developer & Technical helper

Welcome to another update of Space Eternity 3!
This blog post covers most of the things released in this version.

Note: This post was edited by Nadwey and shows some things wrongly. Repairing it is not a big priority due to introducing new features in future versions :)

SE3-Beta-1.15 release photo

SE3 Beta 1.14d

· One min read
Kamiloso
Space Eternity creator

🐛 Bug Fixes

  • Fixed health bar when system language uses . as decimal separator
  • Refactored SC_control gameplay code to be thread safe

SE3 Beta 1.14b

· One min read
Kamiloso
Space Eternity creator

🐛 Bug Fixes

  • Push inventory hold wasn't in sync with mouse on some screen ratios.
  • After updating Unity version (all builds with the new logo), button highlightning wasn't working properly.
  • Saving asteroids on singleplayer was unsynced with the main data save function.
  • Singleplayer save system was adding one additional line at the end of every file.