Skip to main content

SE3 Beta 2.1

· 3 min read
Kamiloso

New features

  • added dark asteroid, see it here
  • added dark cementeries as well as following objects, more info here
    • dark stone
    • packed dark stone
    • dark tomb
    • dark treasure, loot [here]
    • lava geyzer
  • added max potions, impossible to craft, obtainable only from dark cementeries, they completely regenerate all your bars and remove effect
  • unstable artefact updated, you can access unstabling state by pressing A when having enough power
  • universes created in Beta 2.1 will be possible to update to newer versions

Old feature changes

  • treasure loottable changed, actual loot here
  • dark treasure loottable added, actual loot here
  • impulses have a small cooldown now (0.2s)
  • power potion is now possible to use when being invisible

UI changes

  • third menu button title changed to "Account"
  • universe description font size changed 35 -> 32
  • "Ether" changed to "Power" when using illusion artefact
  • unstable artefact description changed to "Press A but do not kill anyone"

Default datapack changes

  • blank element drill chance 4% -> 5,5%
  • power element drill chance 4% -> 5,5%
  • amethyst drill chance 20% -> 30%
  • diamond asteroid chance 2% -> 1,5%
  • fire and unstable damages changed:
    • unstable damage 8 -> 10
    • boss unstable effectivity 1,25 -> 1
    • fire bullet damage 3 -> 4
    • boss fire effectivity 2 -> 1,3125
  • that means:
    • fire bullet DPS changed:
      • to bosses 23.86
      • to players 18.18
    • unstable bullet DPS to players and bosses unified 35.71
  • coal bullet crafting product amount reduced 6 -> 3
  • bullet owner push 1 -> 0,6
  • cementery chance 3% -> 2%, but added dark cementery chance 1%
  • catastrophic arena chance 0,5% -> 0,4%

Configurables

  • added 22 new gameplay variables, more info here
    • impulse cooldown (x1)
    • bullet cooldowns (x5)
    • bullet default ranges (x5)
    • other sources fire cyclic time (x2)
    • lava geyzer force & damage (x2)
    • unstable artefact configurables (x5)
    • treasure & dark treasure loottables (x2)
  • added new biome tag: dark.cementery

Important technical changes

  • bullet cooldown system reworked to be configurable
  • bulet sending by player is a bit more optimized on server side
  • biome IDs are saved to file "Biomes.se3" when generated
  • universes copied from the server are no longer marked as server copies

Bug fixes

  • pop sound was behaving strangely in certain situations