Objects generate
info
In objects_generate
segment you can customize fobs, which will generate on asteroids depending on
asteroid type.
Contents
Construction rules
You can set probability of any object generating on a specific asteroid as shown below:
stone: stone(35%);
stoneA: stone(30%) + stone_geyzer(20%);
grass: bush(35%) + big_bush(7,5%) + stone(7,5%) + alien(15%);