Asteroids
ID | Name | Preview |
---|---|---|
0 | Stone | |
1 | Dark | |
2 | Other | |
3 | Copper | |
4 | Gold | |
5 | Grass | |
6 | Amethyst | |
7 | Coal | |
8 | Magnetic | |
9 | Red | |
10 | Diamond | |
11 | Metalic | |
12 | Bedrock | |
13 | Bone | |
14 | - | |
15 | - |
Asteroid variants
Asteroid variants can be used to make more object_generate settings using
only one asteroid texture. For example, when you want to create stone asteroids with tombs for cementeries. You can
access asteroid variants by names like stoneA
, copperB
etc. Numerical IDs of asteroid variants repeat in a cycle,
for example asteroid bedrockB
will have ID 2*16 + 12 = 44
. Every asteroid type can have up to 4 variants: asteroid
, asteroidA
, asteroidB
and asteroidC
.
note
Every asteroid variant has the same drill_loot as the base asteroid.